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KOTOBUKIYA RUBY EYE
Prix régulier $84.99 CADNo reviewsvendeur: Kotobukiya
type de produit : Plamo
Dépêchez-vous! Seulement1unités restantes en stock !Expédition forfaitaire partout au Canada15$ plus de 150$/ 10$ plus de 150$ / 0$ plus de 300$Expédition à Ottawa le jour même/le lendemainTarif forfaitaire de 10$ ou gratuit au-delà de 100$Expédition à tarif forfaitaire par courrierTarif forfaitaire de 3 $ pour les cartes à collectionner/décalcomaniesCrédit en magasinLe crédit en magasin peut être utilisé sur tous les produits en ligne.RUBY EYE, the second character in the Megalomaria Unlimited Universe lineup, is based on the concept of the nurse outfit.
This is a deluxe item outfitted with the Metamorphose Unit, a set which contains various medical tool-themed items, including syringes, scalpels, capsules, and a blood pack.
As with the first model, Principal, Ruby Eye is adept at performing a wide range of actions and recreating dynamic poses.
The skirt armor connects using 3mm joints and can be freely adjusted to recreate action poses. It is partially compatible with the armor of the separately sold Principal.
Weapons:
Includes two scalpel-like swords that are able to be connected to create a double-bladed sword. The injectors that attach to the forearm hard points can be removed and used as handheld weapons as well.
EXARMOR WHITE NURSE:
The expansion armor skirt features a 3mm joint on each part and consists of six points of articulation.
The Lifeblood Tank, equipped to the back of the model, is based on a blood transfusion pack and has been beautifully molded with clear colorless and clear red plastic. The four Lifeblood Capsules are molded in clear red and clear colorless plastic and can be attached to models.
Articulation Features:
This model shares the same base model as the first character, Principal, and features approximately 50 points of articulation throughout the body. The knee joint is comprised of a single layer of joints and can be bent inward enough to allow the model to sit with one knee up. The knee armor can move independently and can be adjusted to the desired position.
The shoulders are composed of multiple joints, and they can be pulled forward to recreate a crossed arms pose. The range of movement around the shoulders also supports a wide range of poses, such as dynamic full body action poses and two-handed sword stances.
The torso part also has an excellent range of motion, allowing the model to be posed lying down. The neck can move in all directions, allowing for poses where the head is turned away. The elbows have a deep bend that makes charming poses such as putting a hand on the cheek possible.
The right and left hip joints can move independently in all four directions, allowing users to recreate stretching and split poses. The model has an incredible range of poses that can be displayed, from high kicks to sitting curled up.
For the rear armor, there is also a single-piece version that is not separated into left and right parts that can be used freely.
Three-point Wrist Joints:
The wrists are designed to bend inwards almost 180 degrees which allow the hard point to be brought forward. Combining the model with weapon units sold separately can turn the arms themselves into weapons, recreating a monster-like appearance. The normal wrist joints and spacer can be used freely to one’s preference.
Hands:
Seven types of hands are included and consist of hands designed for holding swords and guns as well as knife-hand strike hands and multiple open hands.
Compatibility of Heads and Masks:
The head features multiple layers that can be removed.
The visor has the same design as the bangs of Sousai Shojo Teien models, so it can be used interchangeably.
In addition to the mask with an eyepatch, Ruby Eye also comes with a mask with both eyes open. The mask is also compatible with Sousai Shojo Teien face parts allowing characters to wear the mask or helmet.
*Regarding visor/mask compatibility: Sousai Shojo Teien's Ao Gennai and Bukiko Kotobuki use unique standards so they are not compatible with Ruby Eye.
Included Items:
・Ruby Eye Model x1
・Mask (Eyepatch) x1
・Mask (Both Eyes Open) x1
・Seven Types of Hand Parts
・Scalpel x2
・Double-Bladed Mode Connection Part x1
・Injector x2
・Lifeblood Capsule x4
・Hip Armor with 3mm Connection Joint compatible with Flying Base x1
・Standard Wrist Joint and Spacer x1 (Left and Right)
・Single-Piece Rear Armor x1
About TOKYO Mark
TOKYO Mark is a label for products that incorporate manufacturing technology from Japan. By creating a partnership with factories specialized in various technologies based in several locations, we strive to concentrate in and deliver from Tokyo—where Kotobukiya is based—and provide high quality products through this label.
Returns/Refunds
To be eligible for a refund, the item must be heavily damaged. Shipping damage/torn packaging are common and often come that way directly from distributor to us. There will be no discount for lightly dented boxe and torn shrink wrap.
Please send us an email with proof of purchase and an image of the said item. We will try to get back to you as fast as possible.We are not responsible for packages if they become lost after they are dropped off or picked up by Canada Post. We will do our best to help locate the package by creating support tickets with Canada Post and keeping you up to date.
If you require additional insurance this can be found under menu > ship your private warehouse.Returns will not be accepted if the package is not in its original packaging. Return shipping will be paid by customer and refunded on receival +inspection of the product.
Cancellations
Order cancellations will be given in store credit.Please note, all purchase cancellations may not be listed as fulfilled. This means the order was already processed/shipped and cannot be canceled. Once the item(s) are shipped, they are no longer eligible for cancellation.
Pre-Orders and Orders in the "Private Warehouse" are locked in. if you cancel with a good reason before shipment you will incur a 10% restocking/preorder fee. This is to cover holding the item under your name, ordering quantity based on sale and transactional fees occurred on sale/refunds.
Private warehouse cancelation older than 7 days will also incur 10% fee. After the 2 months limit, if we have contacted you via email twice we have the right to cancel a given warehouse with 10% fee all in store credit) The items will then be returned to inventory.
SEZZLE: Due to the higher fee imposed by sezzle. There will be an extra 10% fee ontop of our normal cancelation policy.Ajouté au panier:Ajouter au panier a échoué:prouduct ajouté avec succès à la liste de souhaits!Trinity Guide de notation
'Près de Mint (NM)'
Les cartes en état proche de la menthe présentent une usure minime ou inexistante due au jeu ou à la manipulation et auront une surface non marquée, des coins nets et des bords impeccables en dehors d'une manipulation minimale. Les cartes en état proche de la menthe semblent « fraîchement sorties du paquet », avec des bords et des surfaces pratiquement exempts de tous défauts. '
''Légèrement joué (LP)'
Les cartes légèrement jouées peuvent présenter une légère usure des bordures ou des coins, ou éventuellement des rayures mineures. Aucun défaut majeur n'est présent et il y a moins de 4 défauts au total sur la carte. Les feuilles légèrement jouées peuvent présenter une légère décoloration ou des indications d’usure sur la face de la carte. '
''Modérément joué (MP)'
Les cartes en état modérément jouées présentent une usure modérée ou des défauts apparents à l’œil nu. Les cartes en état modérément jouées peuvent présenter une usure modérée des bordures, une légère usure des coins, des dégâts d'eau, des rayures, des plis ou une décoloration, une légère accumulation de saleté ou toute combinaison de ces défauts. '
''Fortement joué (HP)'
Les cartes en état de jeu intensif présentent des signes d'usure importante. Les cartes fortement jouées peuvent inclure des cartes présentant des plis, des plis, de graves dégâts d'eau, un blanchiment important, une forte usure des bordures et/ou des déchirures. '
''Endommagé (D)'
Les cartes endommagées présentent des déchirures, des courbures ou des plis évidents qui pourraient rendre la carte illégale pour le jeu en tournoi, même lorsqu'elle est sous pochette. Les cartes endommagées présentent une usure massive des bordures, une écriture possible ou un encrage majeur (par exemple, des cartes à bordure blanche avec des bordures avant marquées en noir), une usure massive des coins, des rayures, des plis, des plis ou des déchirures répandus. '
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